Testing Physics with Dominos
Physics is coming to the BlocksmithXR Builder in version 5.0! Even more is now possible. During testing we decided to try making an epic domino setup. This is how we did it:
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Searched for a table in the model pool and placed it in the scene.
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Created a domino brick with a simple cube.
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Placed it on the table using autostack, this makes sure the domino is on the the tabe, not in the table.
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Replicate it several times and lined them up in a straight line.
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Made a quick hand object using a cube, stretching it, and placed it in the players hand.
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Tested to see if the short setup works by playing the viewer and poking the front domino. They fell!
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Replicated the short setup by multi-selecting objects and pressing the "R" key, making them into long lines.
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Moved some of the dominos so they curved.
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Played the viewer again, and poked the first domino, adjusted where needed, and tested until it worked perfectly.
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Took a video using the integrated video feature in the Builder and shared it on social media.