FPS Deep Dive

This youtube video breaks down the concepts of delta-time well: https://www.youtube.com/watch?v=rWtfClpWSb8

In Blocksmith, you can access delta-time with events like so: 

This creates a framerate independent movement for the cube, the speed is set to 0.5 (m/s) and this will make it move that distance independently of the framerate of the machine this experience is running on.

This experience demonstrates the layout of event systems and is accessible on the Resources Hub : https://app.stemforged.com/hub/resources/experience/framerate-independent-movement-deltatime-example-116048

The second cube in the referenced experience uses Javascript like so: