Using the Hit Target Event
How Hit Target Works
The Hit Target event is extremely helpful, but only works in specific cases. The rules for using Hit Target are:
1. Only works on moving objects: it can be spawned with force, wielded by the Player, or animated. But the object with Hit Target must be moving somehow.
2. Must be on collidable objects: Hit Target will only work on collidable objects, like regular shapes or groups. Some objects like Triggers, Special FX, and Google Poly do not have colliders, and so Hit Target does not work on them.
3. Groups need Collide as Group active: If you want a group to work with Hit Target, the Collide as Group setting needs to be activated. If not, all of the sub-objects of the group will collide instead of the group as a whole.
4. Cannot be used on the Player: Players cannot "Hit Targets" themselves. Instead, use it on objects that would collide with the player.