Scratch Beginner Level Creating Escape Rooms with Sample Block Codes

This lesson plan aims to guide Grade 10 students through the process of creating a digital escape room using Scratch. Over ten lessons, students will learn basic coding principles, design puzzles, and implement game mechanics. By the end of the course, students will have developed a playable escape room, which reflects their storytelling and coding skills.

Lesson Plan Details

Grade Level: Grade 10

Language: English

Hours per Lesson: 1.0

Lessons: 10

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Lesson Plan Info

10 Lessons, 10.0 hours total

Created 4/28/2025

Updated 4/28/2025